

This next video is in response to a request from Toxic Edge who asks:Next time could you make a tutorial on how to get AI artillery to bombard stuff? The ans.ARMA 3 (Exile) Startup & Restart Script.

This section of code will spawn a HE SCUD missile on a certain location defined by the _Location variable.

This only does damage in a small radius, but it still is a lot of fun. This is how to spawn a nuke explosion with a script in Arma 3. New comments cannot be posted and votes cannot be cast. In any of the fields described above, type: this setPos The height is declared by…How can I activate a trigger from an SQF file? and then later deactivate that trigger so the same script can be run later and then activate it again, and so on. It will immediately place the unit at the desired height. Then copy & paste the code below.Object Manipulation (Use Ctrl + F to search for keywords) Set unit/object height This can be used as a Condition, Initialization or Activation. ( I use 64bit version) Then load up the following script (64 bit) Or simply create a new script by right-clicking on the Desktop > New > Autohotkey Script. Tired of spamming your enter key to get into that full ARMA server? Look no further! Download and run Autohotkey. The units will be in a user made group and use markers as waypoints.1. Ī simple script to spawn units with a trigger. You can help us to further improve the game by posting your feedback on the Feedback Tracker. For discussing the technical aspects of creating custom ArmA missions as well as scripting.In case of problems, please check the Bohemia Interactive support F.A.Q., Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide. In case of problems, please check the Bohemia Interactive support F.A.Q., Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide.
